Neptune's Cabin

Counsellor
Bela Jackson

Picture Album
Pics of your Chars Here

Offensive

 * 1) Children of Neptune have the ability to conjure a weapon out of water which can be used for combat; however, only one weapon can be conjured at a time and it cannot be bigger than the one who conjured it. They can also use this power to form other objects as well, at delimited size.

Defensive

 * 1) Children of Neptune can survive falling from high altitudes as long as they land in water, they can also go as deep into the ocean as they desire without any effects from the water pressure.
 * 2) Children of Neptune have a slightly higher resistance to burns.
 * 3) Children of Neptune have the ability to create a dome shaped torrent of water, roughly two to three times the size of the user, which can be used to block attacks for a very short time. They can also use this power to form other objects as well, at delimited size.

Passive

 * 1) Children of Neptune can innately breathe underwater.
 * 2) They have telepathic connections to equine animals (horses, zebras, giraffes, pegasi, hippocampi, etc.), and while submerged in water they can communicate with other children of Neptune telepathically.
 * 3) They, and everything they touch, stay or become dry in water, unless they want to become wet.
 * 4) They can make air bubbles form under water.

Supplementary

 * 1) Children of Neptune have the ability to create minor earthquakes, only large enough to knock anyone in the immediate vicinity of the user off their feet, and only for a few seconds.
 * 2) Children of Neptune have the ability to Water Travel, a sort of teleportation; the further the distance, the more is energy drained, and there must be a substantial amount of water at both ends.
 * 3) Children of Neptune are able to telekinetically move water at a high rate. The larger amount of water used, the more energy it drains.

Counsellor Only

 * 1) Children of Neptune can create small storms, using the rain and wind to knock back and distract anyone within the area. This causes the user to be vulnerable and stunned for a short period.